first-ever experimentation with Blender

Posted on my design Instagram, design.rlc, I wanted to explore different modeling software this year in efforts to expand my design skillset. This is my first set of renderings, vastly inspired by topographic lines.​ I started off by following a YouTube tutorial by Ducky3D. Afterwards, I played around with different materials and added keyframes to different settings to achieve the glossy metallic finish on the object and slightly zoom-in motion for the background. Programs: Blender + Photoshop. Completed January 2021.

Blender Still 1
Blender Still 2